Jaron Lanier

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description: American computer scientist, musician, and author

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Dawn of the New Everything: Encounters With Reality and Virtual Reality

by Jaron Lanier  · 21 Nov 2017  · 480pp  · 123,979 words

VR dispersed in this book. 2.   An example of my 1980s usage of the term “mixed reality” is found in “Virtual Reality: An Interview with Jaron Lanier” (Kevin Kelly, Adam Heilbrun, and Barbara Stacks, Whole Earth Review. Fall 1989, no. 64, p. 108[12]). Chapter 2 1.   I have no sympathy for

shape; a bottle that is inside itself. 3.   An example of my 1980s usage of the term is found in Virtual Reality: An Interview with Jaron Lanier. Kevin Kelly, Adam Heilbrun, and Barbara Stacks. Whole Earth Review, Fall 1999 n64 p108(12). 4.   The four candidates were Bill Clinton, Al Gore, Bob

of natural reality, and mixed reality and uses of virtual idealism vs. visual quality of vocabulary of VR rooms and Virtual Reality: An Interview with Jaron Lanier (Kelly, Heilbrun, Stacks) virtual worlds term coined virtual X-ray glass vision visionary lectures visual cortex visual displays visual motion language visual programming vital sign

Not a Gadget (Lanier) YouTube Zachary, George Zhang, Zhengyou Zimmerman, Tom zither Zombie Apocalypse Zuckerberg, Mark Also by Jaron Lanier Who Owns the Future? You Are Not a Gadget: A Manifesto About the Author JARON LANIER, an interdisciplinary scientist at Microsoft, either coined or popularized the term “virtual reality,” depending on whom you ask

The Invisible Hand on a Multitouch Screen The Absurdity of Demanding That AI Fix Itself The Humane Use of Human Systems NOTES INDEX ALSO BY JARON LANIER ABOUT THE AUTHOR ILLUSTRATION ACKNOWLEDGMENTS COPYRIGHT Illustration Acknowledgments All images in this book are courtesy of the author with the exception of the following: Photographs

Post Typography Library of Congress Cataloging-in-Publication Data Names: Lanier, Jaron, author. Title: Dawn of the new everything: encounters with reality and virtual reality / Jaron Lanier. Description: First edition. | New York: Henry Holt and Company, 2017. | Includes bibliographical references and index. Identifiers: LCCN 2017010792 | ISBN 9781627794091 (hardcover) | ISBN 9781627794107 (electronic book

Who Owns the Future?

by Jaron Lanier  · 6 May 2013  · 510pp  · 120,048 words

Your Poison Is There a Test for Whether an Information Economy Is Humanistic? Back to the Beach Appendix: First Appearances of Key Terms Acknowledgments About Jaron Lanier Notes Index To everyone my daughter will know as she grows up. I hope she will be able to invent her place in a world

Wu. Thanks to the musical instrument makers and dealers of Berkeley, Seattle, New York City, and London for providing delightful opportunities for procrastination. © JONATHAN SPRAGUE Jaron Lanier is a computer scientist and musician, best known for his work in virtual reality research. He coined and popularized the term, and he received a

colleagues at Microsoft Research on intriguing unannounced projects. www.jaronlanier.com FORE MORE ON THIS AUTHOR: Authors.SimonandSchuster.com/Jaron-Lanier MEET THE AUTHORS, WATCH VIDEOS AND MORE AT SimonandSchuster.com Also by Jaron Lanier You Are Not a Gadget: A Manifesto We hope you enjoyed reading this Simon & Schuster eBook. * * * Join our mailing

games, 240, 297–98 Zuckerberg, Mark, 93, 190 SIMON & SCHUSTER 1230 Avenue of the Americas New York, NY 10020 www.SimonSchuster.com Copyright © 2013 by Jaron Lanier All rights reserved, including the right to reproduce this book or portions thereof in any form whatsoever. For information address Simon & Schuster Subsidiary Rights Department

Ten Arguments for Deleting Your Social Media Accounts Right Now

by Jaron Lanier  · 28 May 2018  · 151pp  · 39,757 words

/may/01/facebook-advertising-data-insecure-teens 8.   http://www.sciencedirect.com/science/article/pii/S0747563214001241 9.   https://www.nytimes.com/2014/07/01/opinion/jaron-lanier-on-lack-of-transparency-in-facebook-study.html 10. http://www.pnas.org/content/111/24/8788.full 11. https://newsroom.fb.com/news/2017

on the specialness of people with my support of abortion rights: https://www.huffingtonpost.com/entry/the-latest-innocent-embry_b_8547.html ALSO BY JARON LANIER Dawn of the New Everything Who Owns the Future? You Are Not a Gadget: A Manifesto Wenn Träume erwachsen werden (When Dreams Grow Up) About

the Author JARON LANIER is a scientist, musician, and writer best known for his work in virtual reality and his advocacy of humanism and sustainable economics in a digital

heaven Existence without BUMMER BUMMER anti-magic CONCLUSION: CATS HAVE NINE LIVES Thank-yous Notes Also by Jaron Lanier About the Author Copyright TEN ARGUMENTS FOR DELETING YOUR SOCIAL MEDIA ACCOUNTS RIGHT NOW. Copyright © 2018 by Jaron Lanier. All rights reserved. For information, address Henry Holt and Co., 175 Fifth Avenue, New York, N

Library of Congress has cataloged the print edition as follows: Names: Lanier, Jaron, author. Title: Ten arguments for deleting your social media accounts right now / Jaron Lanier. Description: First edition. | New York: Henry Holt and Company, [2018] Identifiers: LCCN 2018007801 | ISBN 9781250196682 (hardcover) Subjects: LCSH: Internet—Social aspects. | Social media. Classification: LCC

You Are Not a Gadget

by Jaron Lanier  · 12 Jan 2010  · 224pp  · 64,156 words

over the last few decades: Scott Kim, Kevin Kelly, Bob Prior, Jamie James, my students at UCSF, and untold others. A note About the Author Jaron Lanier is a computer scientist, composer, visual artist, and author. His current appointments include Scholar at Large for Microsoft Corporation and Interdisciplinary Scholar-in-Residence, Center

was a finalist for the first Edge of Computation Award in 2005. THIS IS A BORZOI BOOK PUBLISHED BY ALFRED A. KNOPF Copyright © 2010 by Jaron Lanier All rights reserved. Published in the United States by Alfred A. Knopf, a division of Random House, Inc., New York, and in Canada by Random

, Borzoi Books, and the colophon are registered trademarks of Random House, Inc. Grateful acknowledgment is made to Imprint Academic for permission to reprint material by Jaron Lanier that was originally published in the Journal of Consciousness Studies. Portions of this work also originally appeared in Discover, Think Magazine, and on www.edge

.org. Library of Congress Cataloging-in-Publication Data Lanier, Jaron. You are not a gadget / by Jaron Lanier.—1st ed. p. cm. eISBN: 978-0-307-59314-6 1. Information technology—Social aspects. 2. Technological innovations—Social aspects. 3. Technology—Social aspects. I

Valley of Genius: The Uncensored History of Silicon Valley (As Told by the Hackers, Founders, and Freaks Who Made It Boom)

by Adam Fisher  · 9 Jul 2018  · 611pp  · 188,732 words

come out to Sunnyvale and work for Atari. For me that was a hard choice, because so many fun things were happening with Nicholas. Jaron Lanier: This was all wrapped up in the founding of the MIT Media Lab, which was essentially all the same people and which was getting going

was next door to MIT in Tech Square. And the folks at the Cambridge Lab were mostly young artificial intelligence PhDs—and Jaron Lanier, the VR guy with the dreadlocks. Jaron Lanier: Kay was spending most of his time at the lab in Cambridge. Scott Fisher: I think this idea of having this

people really fell in love with. People actually would say, “Gosh, I want one of those. How can I justify it to my spouse?” Jaron Lanier: I remember bringing one to MIT: “Look, there’s a Xerox PARC machine that you’re actually going to be able to buy in the

and made it kind of industrial and mass-marketed. Computing went in the wrong direction: Computing went to the direction of commercialism and cookie-cutter. Jaron Lanier: My whole field has created shit. And it’s like we’ve thrust all of humanity into this endless life of tedium, and it’

Kay’s research lab at Atari. The lab collapsed when Atari did, scattering Kay’s people across the Valley, but a young, dreadlocked, programming prodigy, Jaron Lanier, continued the research on his own dime. His original goal was to revive an old dream. Like Doug Engelbart and Alan Kay, Lanier wanted to

and marketed the heck out of his virtual reality machine, but in the end, the cost of an E ticket was just too high. Jaron Lanier: I had already been working on virtual reality stuff in garages in Palo Alto before I went to do the Atari Cambridge thing. We did

eighties. Tom Zimmerman: I met Jaron at a Stanford electronic music concert at night in the outdoors. And I told him I had this glove. Jaron Lanier: I said, “Oh, what does it do?” And he says, “Well, it’s got continuous sensors.” “Oh my God! We have to talk.” Tom

Zimmerman: I had invented the dataglove between graduating MIT and joining Atari Labs. Jaron Lanier: There were a lot of people who had done sensor gloves of one sort or another for, like, hearing-impaired applications or different things, but

interests with music. We resonated. We had a lot of the same ideas. People called us “the twins” because I had dreadlocks then, too. Jaron Lanier: So about my hair. I gave up combing it at a certain point because it was taking over my life, and so I basically had

Because things at that time seemed to be happening quickly. Although at the time I don’t think there was any talk of virtual reality. Jaron Lanier: Dan Kottke would kind of bring prerelease Macs home wrapped in towels on the back of his motorcycle and things would happen. The first MIDI

Dan Kottke: I did that MIDI interface. It seemed like an exciting thing. Tom Zimmerman: And then Jaron started getting into this programming language idea. Jaron Lanier: I had a lot of money come in in ’83 because this one game of mine called Moondust was quite successful. Tom Zimmerman: And Atari

centered around making the glove that I had been developing for a while. And so I joined him, and that was the start of VPL. Jaron Lanier: I believe VPL was incorporated in ’83. Young Harvill: VPL originally stood for “Visual Programming Language.” Tom Zimmerman: Jaron was developing a programming language.

He really wanted to go for it. Jaron Lanier: Back then we had the freedom to think in the big picture, which very few people have now. So the way people thought is they

everyone knew what the guys at Xerox PARC did and what they put together and how far they pushed that system—it was a touchstone. Jaron Lanier: I was really interested in systems where you could change them while you’re using them without limitation. Young Harvill: So the first thing

I ended up doing for VPL was the output for the optical glove that Tom was working on at the time. Jaron Lanier: We very quickly added a tracker to it so we knew where it was in space, and integrated it with some of the software we

first week I discover that they have already put together this really great display. Tom Zimmerman: So Scott had a head-mounted display at NASA. Jaron Lanier: It was a very, very low-res display. So basically each pixel was as big as like a kitchen tile or something. But it

It’s just like using a speech interface to say, “Move arrow on my screen.” It was dumb. But I could immediately see the possibilities. Jaron Lanier: It taught me how VR worked. It made a huge impact on me. Tom Zimmerman: So Scott gave us entrée into matching the gloves with

the head-mounted display. So that was a crucial element. Jaron Lanier: Then we developed our own head-mounted display. David Levitt: Our hardware engineer took apart a Sharper Image TV, a little Sony TV that was

We used two Silicon Graphics machines, one for each eye, of course. So that became the first EyePhone. Jaron Lanier: EyePhone, E-Y-E, obviously. Mitch Altman: Our resolution was superlow: 480 by 680. Jaron Lanier: And the EyePhone was the first commercially available head-mounted display. We sold a lot to labs all

with our collaborators like VPL that our next big push at NASA was for a multiuser system—having multiple people in the shared virtual space. Jaron Lanier: The whole thing of being in there with other people where each person becomes an avatar was superimportant. That was the whole point. Tom

of the media attention. David Levitt: Our lead product at VPL was called “Reality Built for Two.” RB2, that was an SKU at VPL. Jaron Lanier: This is actually a bit of an inside joke and it goes back to Alan Kay. So Alan Kay had once called a computer “a

and did a great job of marketing. Jaron used to say we were “the haberdashers of virtual reality.” Jim Clark: I kind of resented Jaron Lanier for coining that term “virtual reality,” but he is a very smart guy. He is not a technology guy particularly

. Jaron Lanier: See, we didn’t make the first head-mounted display, but we did make the first commercial one. And the requirements for a reproducible

and when I released it would be pulled by gravity, but horizontally so it would bounce off a wall and then come back to me. Jaron Lanier: David Levitt was the first person to fall asleep in VR and then woke up inside VR which is this amazing thing. David Levitt: And

or whatever and that’s kind of exciting, too. And of course Jaron has got his whole philosophy and he’s going on and on. Jaron Lanier: Postsymbolic communication, yeah. I used to go on and on about that stuff. Kevin Kelly: I didn’t understand anything he was saying. Tom

from all over the world wanted to talk about teledildonics for a little while. It was part of this cyberculture vision, the Mondo 2000 vision. Jaron Lanier: There was a tremendous pressure from the cultural underground: “Oh, I am supercool. I publish the underground magazine from Amsterdam and I know Tim

that. Scott Fisher: When VR got into popular culture and the media went crazy, I felt that it was kind of over at that point. Jaron Lanier: They were really wild times back then. I mean there was a flow of celebrities into the place. My personal assistant would be like, “

The Dalai Lama is stuck in traffic. Go ahead with Leonard Bernstein, it’s okay.” David Levitt: We demoed for Spinal Tap. Jaron Lanier: I remember Spinal Tap showing up. There was this big fuss. I was like, “Why do we want to show it to Spinal Tap?” Then

said, “Oh, come on! You have to let Spinal Tap in.” David Levitt: We made a tiny virtual Stonehenge in honor of their movie! Jaron Lanier: I said, “You know, if you use the wigs they’ll just get messed up by the head mounts.” And they said, “Fine

.” Jaron Lanier: And that was like a day at work at VPL—just kind of completely insane. Young Harvill: I remember being worried about the hype.

it not take off? I certainly expected it to take off. I think it’s not just that it was the collapse of the hype. Jaron Lanier: My worst mistake with VPL was the business model. The problem was that there’s not that many labs ultimately: After maybe a couple

Silicon Graphics machine for each eye, so that got expensive. Mitch Altman: RB2 was a quarter-million-dollar machine, not many people could afford it. Jaron Lanier: For the full-on thing, it was about a million bucks a person. And there were only a couple thousand customers in the world who

just that there was a gap. There was some evolution needed to take place. We went to the moon and then didn’t follow up. Jaron Lanier: VPL started to hit a ceiling around ’92, which forced the question of what to do next. I wanted to put all available resources

a technological inevitability to VR—that it was unstoppable! After VPL was gone I realized that it takes a visionary: a Steve Jobs or a Jaron Lanier or an Engelbart determines whether these things are overlooked or not. A true visionary just makes the future out of what is available, and does

who takes that one prototype and works out the marketing, financing, and business model to make thousands or millions of them. Jaron was the entrepreneur. Jaron Lanier: If all a lab needed was a head-mounted display, we would sell them that. If all they needed was a glove, like Scott,

in terms of the cultural dream where it kind of flourished in people’s imagination and literature and movies. So I think we did well. Jaron Lanier: Nobody had put the whole thing together, and nobody had just shown the joy of it before. We showed the joy of it. From

people.” Fred Davis: I had a fantastic big house in the Berkeley Hills. It was a great party pad. People like Todd Rundgren would come, Jaron Lanier. Something about programming and music go together, and there’s a high coincidence of programmer-musicians. But what I was trying to do was get

up her trust fund to subsidize the magazine as a vanity publication, I guess you’d say. R. U. Sirius: And at the time Jaron Lanier was courting someone who’d become his wife, and she lived with Alison. So we learned about his virtual reality project pretty early, before a

. Dan Kottke: Tim was promoting anything and everything related to new technology. Remember S.M.I2.L.E? Space Migration, Intelligence Increase, Life Extension? Jaron Lanier: If you talk to Tim about it, and he’s no longer with us, he said that actually this plan was set in motion years

world at that time. And Jaron thought Timothy Leary was the smartest person in the world at that time, which he probably doesn’t remember. Jaron Lanier: Tim’s nickname for me was “the control group,” since I was the only person he knew in the scene who hadn’t taken

took drugs. R. U. Sirius: In those days it was very much a psychedelic drug scene but it was a very intellectual, psychedelic, drug scene. Jaron Lanier: We forget that in those days the drug culture was huge, dominant, and the technical culture was this little tiny, tiny, tiny bubble. Jamie Zawinski

with Jaron I became aware there was a bunch of VR stuff happening: There was Fakespace, there was the NASA folks, the folks at Autodesk. Jaron Lanier: Oh. There were a zillion things like that. And Kevin and Stewart and Barlow and a variety of other sort of vaguely psychedelic-era intellectuals

all the current demos and prototypes for VR and let anybody who wanted to try them try them. All at once. That would be cool. Jaron Lanier: There’d be like this incredible pressure: “You have to open it up and give everybody demos!” Well, how many people? “Oh, there’s

the magazine. We tried to have as many interesting people come as well. So Bruce Sterling was there, William Gibson, Tim Leary, Robin Williams, Jaron Lanier was there, John Perry Barlow. And of course all the VR people. And I thought the interesting thing would be in the middle of the

Song: Pierre has always been interested in economics. Brad Handler: Pierre is very libertarian. Mary Lou Song: Although much wiser and more spiritual than that. Jaron Lanier: The eBay people were a later generation of Silicon Valley people, but there was still a continuity there. They were still hacker-y and kind

Bushnell: Self-driving cars are going to change everything and help cities to literally become gardens because streets, in some ways, kind of go away. Jaron Lanier: Once we have automated transportation you might stop thinking about home in the same way. The idea is that everybody would be in self-driving

in VR. So when you see the guy in The Matrix having a great bottle of wine and steak? That’s going to be hard. Jaron Lanier: Just on some spiritual level, it just seems terribly wrong to say, “Well, we know enough about reality that living in this simulation is

was the first modern Silicon Valley company, and set the stage for virtually everything that came after. Mitch Altman was an early employee of VPL, Jaron Lanier’s pioneering virtual reality company. Today Altman travels the world visiting and promoting “hackerspaces”—community centers where the tools and expertise needed to make just

on how copyright was to be enforced online. Young Harvill is an artist, an inventor, and a programmer. He wrote the graphics code that made Jaron Lanier’s virtual reality come alive. Scott Hassan is known to Valley insiders as the “third founder” of Google. He wrote much of the initial

student at UC Berkeley in the sixties. Later, at Xerox PARC, he was a key force behind the Alto, Ethernet, and the laser printer. Jaron Lanier was a Silicon Valley game programmer who got a modest windfall from what is considered the first true art game: Moondust. The money allowed him

. David Levitt came to Silicon Valley from MIT in order to help set up Atari Research, and then stayed to help develop virtual reality with Jaron Lanier at VPL. At the time he was known as “the other guy with dreadlocks.” He’s still working on VR technology. Jim Levy was

industry. He’s now the slightly older and wiser (but just as idealistic) owner of the DNA Lounge, a San Francisco institution. Tom Zimmerman was Jaron Lanier’s partner in VPL, the first virtual reality company. Zimmerman invented the dataglove—a glove that can sense finger positions—because he thought it would

the flame even brighter. So, The Well kind of grew and got a life of its own and established a certain amount of online practice. Jaron Lanier: the coiner of the phrase “virtual reality” and the first to sell a complete VR rig—googles and gloves paired with the hardware and

Rise of the Machines: A Cybernetic History

by Thomas Rid  · 27 Jun 2016  · 509pp  · 132,327 words

developed the vision in novels without even knowing of the air force’s first steps in virtual space. Vision and prototype needed to be connected. Jaron Lanier embodied what the Whole Earth Catalog stood for: offbeat, dreadlocked, bohemian, raised under a geodesic dome in Mesilla, New Mexico. Lanier went from performing on

Cyberspace.” The cattle rancher and Grateful Dead lyricist pointed out that his band had long been trying to blur the line between audience and performer. Jaron Lanier’s data glove, Barlow remarked, had been developed as a means for the guitar player wannabe to fulfill that desire, and then he asked, “Could

up to the expectations of today.”130 Even that prediction turned out to be far too optimistic. The same year, not long after the Cyberthon, Jaron Lanier’s VPL, the virtual-reality pioneer, filed for bankruptcy. The company’s fall from grace was vertigo inducing. But this unexpected development turned out to

cyberspace.”22 Cyberspace was a familiar notion to May, even before it was articulated under that name. May keenly followed science and technology trends, including Jaron Lanier’s early work on virtual reality. The September 1984 issue of Scientific American, the software issue, had on its cover a visualization of Mandala, Lanier

be a general theory of machines, but too often it tended toward a theology of machines: for Alice Mary Hilton, for Manfred Clynes, for young Jaron Lanier, for Timothy Leary, for John Perry Barlow, for Tim May, or for John Hamre. Often it was—and still is—faith, not facts, that dominated

its shape and escapes again into the future. This is what happened with Alice Mary Hilton’s dreams of automation in the early 1960s, with Jaron Lanier’s cyberspace in the early 1990s, with Timothy May’s crypto anarchy in the late 1990s, and, indeed, with John Hamre’s cyberwar around the

Randy Farmer. French virtual-reality artist Nicole Stenger, in VPL gear. Stenger gaveone of the most widely read presentations at Cyberconf: “Mind Isa Leaking Rainbow.” Jaron Lanier, founder of the virtual-reality company VPL, wearing one of the company’s prototypes, the head-mounted display as an output device. Virtual-reality gloves

Baumgartner, Richard Bejtlich, Michael Benedikt, Stewart Brand, Ben Buchanan, Myles Crowley, Thomas Furness, Ken Goffman, Karl Grindal, Juan Andrés Guerrero-Saade, Phillip Guddemi, Ralph Langner, Jaron Lanier, Robert Lee, Charles Levinson, David Omand, Barry Schwartz, Wolfgang Seibel, Tim Stevens, Fred Turner, Vernor Vinge, Cameo Wood, Graeme Wood, Thomas Zimmerman, as well as

Moondust, see “LGR—Moondust—Commodore 64 Game Review,” YouTube video, posted June 30, 2009, http://youtu.be/DTk4SqKL-PA. 49.Lanier recounts the story in Jaron Lanier, “Virtually There,” Scientific American 284, no. 4 (2001): 68. 50.See Thomas G. Zimmerman, Optical flex sensor, US Patent 4542291 A, filed September 29, 1982

,” Economist, September 2, 2010. 52.Thomas Zimmerman, interview by the author, April 15, 2014. 53.See Adam Heilbrun’s description in Heilbrun, “An Interview with Jaron Lanier,” Whole Earth Review 64 (Fall 1989): 109. 54.Zimmerman, interview, April 15, 2014. 55.“An Interview with Mitch Altman (Inventor and Virtual Reality Pioneer from

Edge (New York: Harper, 1992), 315. 57.“Interview with Mitch Altman.” 58.“Virtual Reality from 1990, Jaron Lanier, Eye Phones,” YouTube video, posted December 3, 2014, https://youtu.be/ACeoMNux_AU?t=29s. 59.Heilbrun, “Interview with Jaron Lanier,” 109. 60.Ibid., 110. 61.Ibid., 114. 62.Ibid., 115. 63.Timothy Leary and Eric

1989): 84. 70.Ibid., 84–87. 71.Pascal G. Zachary, “Artificial Reality: A Kind of Electronic LSD?” Wall Street Journal, January 23, 1990, A1. 72.Jaron Lanier, interview by the author, April 27, 2014. 73.Timothy Leary, Chaos and Cyber Culture (Berkeley, CA: Ronin, 1994), 40–41. 74.“Timothy Leary: From LSD

Illustration for Mondo 2000. Courtesy Ken Goffman Group photo at Cyberconf. Courtesy of Michael L Benedikt. Photo of Nicole Stenger in VPL gear. Public domain. Jaron Lanier. Photo: Kevin Kelly. VPL suits and gloves. Photo: Kevin Kelly. Full-body VPL suit. Photo: Kevin Kelly. VPL diagram. Photo: Kevin Kelly. Photo of VR

Tim May and, 258–59 and singularity, 149 violence, 267, 285–86 Virginia Military Institute, 270 virtual reality (VR), 220–21 and Cyberthon, 240–43 Jaron Lanier and, 212–19 VCASS, 198–206 virtual space in 1980s, 195–96 and cyberwar, 304–5 and military research, 196–206 in science fiction, 206

and the WELL, 190–91 Whole Earth Review crypto anarchy article, 264 and cybernetic myths, 346 and cyberspace, 220 on Cyberthon, 242 end of, 243 Jaron Lanier article, 216–17 and the WELL, 191 whole-systems thinking, 180 “wholism,” 161 Wiener, Norbert on Ashby’s homeostat, 61–62 on automated warfare, 71

Dreaming in Code: Two Dozen Programmers, Three Years, 4,732 Bugs, and One Quest for Transcendent Software

by Scott Rosenberg  · 2 Jan 2006  · 394pp  · 118,929 words

program as “user-hostile” when its whole purpose was to figure out how technology could help make exponential improvements in how people think. Computer scientist Jaron Lanier tells a story about an encounter between the young Engelbart and MIT’s Marvin Minsky, a founding father of the field of artificial intelligence. After

know it today a Potemkin village facade? Do we need to start over from the ground up? Today, one vocal advocate of this view is Jaron Lanier, the computer scientist whose dreadlocked portrait was briefly imprinted on the popular imagination as the guru of virtual reality during that technology’s brief craze

so much of it into your brain. I used to dream in code at night when I was in the middle of some big project. —Jaron Lanier When we left the OSAF developers two chapters ago, in the fall of 2004, they had wrapped up Chandler 0.4 and were beginning work

just that some problems recur with such eerie regularity in the making of software that the whole undertaking can feel (as both Mitch Kapor and Jaron Lanier had complained at different times) like the time-travel loop in the movie Groundhog Day. It’s that recurrence is also another form of the

in the human world, must come out of its shell and communicate with people. “Ultimately, information systems only give value when they touch human beings,” Jaron Lanier says. And when they do touch human beings, the prospect of perfection dissolves. Software’s essential difficulty, then, is the toll that human free will

/ B5_F18_ConceptFramework Pt4.htm. “Some astonished visitors”: Bardini, Bootstrapping, p. 145. “Engelbart, for better or worse”: Alan Kay, quoted in Bardini, Bootstrapping,p. 215. Jaron Lanier’s story about Marvin Minsky is from a video of the “Engelbart’s Unfinished Revolution” seminar at Stanford, 1998, available at http://unrev.stanford.edu

of the ACM, August 1978, at http://portal.acm.org/affiliated/citation.cfm?id=359579&dl=ACM&coll=ACM. “When you learn about computer science”: Jaron Lanier, quoted in Janice J. Hess, “Coding from Scratch,” Sun Developer Network, January 23, 2003, at http://java.sun.com/features/2003/01/lanier_qa1.htm

. “Gordian software”: Jaron Lanier, “Why Gordian Software Has Convinced Me to Believe in the Reality of Cats and Apples,” Edge.org, November 19, 2003, at http://www.edge.org

world as our nervous systems,” “Try to be an ever better guesser,” and “When you de-emphasize protocols”: Lanier, “Gordian Software.” “very different and radical”: Jaron Lanier talk at Future Salon, April 20, 2004. Information at http://www.futuresalon.org/2004/04/full_salon_with. htm. Video at http://www.archive.org

/movies/details-db.php?collection=open source_movies&collectionid=FutureSalon_04_2004. “The moment programs grow beyond”: Lanier, “Gordian Software.” “Little programs are so easy”: Jaron Lanier talk at OOPSLA Conference, October 2004. Daniel Dennett’s critique of “Gordian Software” is at http://www.edge.org/discourse/gordian.htm#dennett. “The fundamental

challenge for humanity”: Jaron Lanier, interview with author, October 2005. “I’m just sick of the stupidity”: Jaron Lanier at OOPSLA 2004. “We are stuck with the evolutionary pattern”: Robert N. Britcher, The Limits of Software (Addison Wesley

, 2004, at http://www.kuro5hin.org/story/2004/2/15/71552/7795. CHAPTER 11 THE ROAD TO DOGFOOD “To be effective at any large software”: Jaron Lanier quoted in Janice Hess, “Coding from Scratch,” Sun Developer Network, January 23, 2003, at http://java.sun.com/features/2003/01/lanier_qa1.htm. Ted

O’Reilly Open Source Conference, Portland, Oregon, July 2004. Audio is available at http://www.itconversations.com/shows/detail170.htm. “Ultimately, information systems only give”: Jaron Lanier at OOPSLA 2004 Conference. Bill Gates in Singapore: Rohan Sullivan, “Gates Says Technology Will One Day Allow Computer Implants—but Hardwiring’s Not for Him

Future Politics: Living Together in a World Transformed by Tech

by Jamie Susskind  · 3 Sep 2018  · 533pp

a worldview, widely held among tech entrepreneurs, that their work is of philosophical as well as commercial importance. ‘It is commonplace in Silicon Valley,’ explains Jaron Lanier, ‘for very young people with a startup in a garage to announce that their goal is to change human culture globally and profoundly, within a

/18, SPi РЕЛИЗ ПОДГОТОВИЛА ГРУППА "What's News" VK.COM/WSNWS 246 FUTURE POLITICS pace while a wiki may change thousands of times each second. Jaron Lanier rightly invites us to imagine ‘the jittery shifts’ of wiki law: ‘It’s a terrifying thing to consider. Superenergized people would be struggling to shift

online.The rise of automated and high-frequency trading has caused an explosion in financial activity—mostly to the disadvantage of human traders.29 As Jaron Lanier explains:30 ‘if you have a more effective computer than anyone else in an open network [then] Your superior calculation ability allows you to choose

less than the full value of their data. On this view, Facebook’s users ‘have become the largest unpaid workforce in history’.77 Tech guru Jaron Lanier argues that people should be compensated monetarily for the data they provide.78 He proposes a system of ‘micropayments’ that allows people to earn ‘royalties

several authors have pointed out, is that access to it (like access to world-class healthcare today) may only be available to the rich.11 Jaron Lanier imagines the morning on which we ­discover that the rich neighbours have undergone ‘procedures that would extend their life spans by decades’. ‘That’s the

-trump-presidency> (accessed 30 November 2017). 3. Ronald Wright, A Short History of Progress (London: Canongate Books, 2006), 14, 55. 4. Wright, Progress, 14. 5. Jaron Lanier, Who Owns the Future? (London: Allen Lane, 2014), 17. 6. Karl Marx, Theses on Feuerbach, in Karl Marx and Frederick Engels: Collected Works Vol. 5

(Oxford: Oxford University Press, 2015), 7. 45. Samuel Greengard, The Internet of Things (Cambridge, Mass: MIT Press, 2015), 28. 46. Domingos, Master Algorithm, 73. 47. Jaron Lanier, Who Owns the Future? (London: Allen Lane, 2014), 6. 48. Gordon Moore, ‘Cramming More Components onto Integrated Circuits’, Proceedings of the IEEE 86, no. 1

’, TechCrunch, 26 August 2012 <https://techcrunch.com/2012/08/26/the-nextbattle-for-internet-freedom-could-be-over-3d-printing/> (accessed 30 November 2017). 107. Jaron Lanier, Who Owns the Future? (London: Allen Lane, 2014), 79. 108. Wallach, Dangerous Master, 59. 109. Stuart Dredge, ‘30 Things Being 3D Printed Right Now (and

, 171. 15. Yochai Benkler, ‘Degrees of Freedom, Dimensions of Power’, Daedalus 145, no. 1 (Winter 2016), 23. 16. Pasquale, Black Box Society, 94. 17. See Jaron Lanier, Who Owns the Future? (London: Allen Lane, 2014), 240. 18. John Nichols, ‘If Trump’s FCC Repeals Net Neutrality, Elites Will Rule the Internet—and

Discourse’, in Deliberative Policy Analysis: Understanding Governance in the Network Society, eds. Maarten A. Hajer and Hendrik Wagenaar (New York: Cambridge University Press, 2003), 115. Jaron Lanier, Who Owns the Future? (London: Allen Lane, 2014), 57. Richard Susskind and Daniel Susskind, The Future of the Professions: How Technology Will Transform the Work

,‘Scored Society’. See Rawls, Theory of Justice, 79: ‘primary social goods . . . are things which it is supposed a rational man wants whatever else he wants’. Jaron Lanier, Who Owns the Future? (London: Allen Lane, 2014), xvi. Allen, Technology and Inequality, Kindle Locations 968–70. O’Neil, Weapons, 144. Jennifer Valentino-DeVries, Jeremy

Dynamics of Globalization (New Haven & London:Yale University Press, 2008). 29. See Michael Lewis, Flash Boys: Cracking the Money Code. London: Allen Lane, 2014. 30. Jaron Lanier, Who Owns the Future? (London: Allen Lane, 2014), xvi. OUP CORRECTED PROOF – FINAL, 30/05/18, SPi РЕЛИЗ ПОДГОТОВИЛА ГРУППА "What's News" VK.COM

Facebook, You’re Worth $80.95’, CIO Journal: Wall Street Journal Blogs, 3 May 2012, cited in Ekbia and Nardi, Heteromation, 94 (original emphasis). 78. Jaron Lanier, Who Owns the Future? (London: Allen Lane, 2014), 15. 79. Lanier, Who Owns the Future? 231, 5. 80. Andreas Weigend, Data for the People: How

, The Proactionary Imperative: A Foundation for Transhumanism (Basingstoke: Palgrave Macmillan, 2014), 122. 11. See e.g. Harari, Sapiens, 410; Sandel, Case Against Perfection, 15. 12. Jaron Lanier, Who Owns the Future? (London: Allen Lane, 2014), 78. 13. Thomas Hobbes, Leviathan (Cambridge: Cambridge University Press, 2007), [64], 91. 14. Harari, Homo Deus, 44

Life After Google: The Fall of Big Data and the Rise of the Blockchain Economy

by George Gilder  · 16 Jul 2018  · 332pp  · 93,672 words

dimensions of imaginative reality—counter-factuals, analogies, interpretive emotions, flights of thought and creativity. The novelist Neal Stephenson, who coined the term metaverse,2 and Jaron Lanier, who pioneered “virtual reality,” were right to explore them and value them. Without dimensions beyond the flat universe, our lives and visions wane and wither

planetary sensorium will give Google a constant knowledge of the physical state of the world, from traffic conditions to the workings of your own biomachine. Jaron Lanier, the inventor of virtual reality, calls Google’s triumphant, capacious, efficient data centers “Siren Servers,” alluding to the bird-women of Greek mythology who with

nothing had changed at all. . . . ” And please, call me Bob. Focusing my mind on velocity’s contribution to the Midas enigma was the work of Jaron Lanier, the shaggy sage who both invented virtual reality and identified the Siren Server. Lanier writes, “Siren Servers are usually gigantic facilities, located in obscure places

is the mirrored room of cosmic thought, reflective intelligence. Consciousness precedes creation, the word precedes the flesh. “The central mistake of recent digital culture,” writes Jaron Lanier, “is to chop up a network of individuals so finely that you end up with a mush. You then start to care about the abstraction

can’t easily get to as humans—to visit the inside of a stomach, the surface of a comet. Or to swap genders, or [as Jaron Lanier wants] become a lobster. Or to cheaply experience something expensive, like a flyby of the Himalayas.”2 Most importantly, we will use it for new

has brought the price of virtual reality gear down to one-tenth or less of what it was in the heydays of Doug Trumbull and Jaron Lanier. Today, Facebook’s Oculus Rift headsets cost less than a thousand dollars—still prohibitively expensive for the consumer market but cheap compared with previous VR

only a piece of Google’s global data center empire, which comprises some two million servers at fifteen sites from Singapore to Quilicura, Chile. 3. Jaron Lanier, Who Owns the Future? (New York: Simon & Schuster, 2013), 53 and passim. 4. Gordon Bell, “Bell’s Law for the Birth and Death of Computer

, How to Creat a Mind, 153. 7. George Gilder, Microcosm: The Quantum Revolution in Economics and Technology (New York: Simon & Schuster, 1989), 262–89. 8. Jaron Lanier, Who Owns the Future (New York: Simon & Schuster, 2013), xxv. 9. Ibid. 10. Ibid., xxiii. 11. Hal Lux, “The Secret World of Jim Simons,” Institutional

Kurzweil, editor, Kurzweil.ai.net, with the AI standing for Accelerating Intelligence. 11. G. K. Chesterton, Tremendous Trifles (Beaconsfield, England: Darwen Finlayson, 1968), 55. 12. Jaron Lanier, You Are Not a Gadget (New York: Vintage Books, 2010), 17. 13. Charles Sanders Peirce, Chance, Love and Logic: Philosophical Essays, edited with an introduction

: The Trust Layer of the Internet,” white paper V1.0, March 13, 2018, 22. 10. Ibid., 19. Epilogue: The New System of the World 1. Jaron Lanier, Dawn of the New Everything (New York: Henry Holt, 2017), 2. Introduction. 2. Nick Paumgarten, “Mikaela Shiffrin, the Best Slalom Skier in the World,” New

Experience on Demand: What Virtual Reality Is, How It Works, and What It Can Do

by Jeremy Bailenson  · 30 Jan 2018  · 302pp  · 90,215 words

in the real world when they can live an immersive fantasy life in VR? I think this view seriously underestimates real life. I’m with Jaron Lanier, who likes to describe the most amazing moment in VR as the moment when you take the HMD off and are flooded with the full

this.” Immediately, he began incorporating games like SimCity into his clinical practice. Not long after this experience Skip heard an interview on the radio with Jaron Lanier. Lanier was touting the work of his company, VPL Research, and the transformative possibilities of virtual reality. Immediately Skip saw the therapeutic potential of virtual

out how to control six extra arms? The theory that examines this question is called Homuncular Flexiblity, and it is the brainchild of VR pioneer Jaron Lanier. In the 1980s, Ann Lasko, who worked with Jaron at VPL, had seen a postcard picture of people in lobster suits at a festival. This

nonrealistic or even bizarre. The first example of this occurred during the process of creating an immersive city and harbor planning tool, a collaboration between Jaron Lanier and Tom Furness and others at the HITLab of the University of Washington. One of the scientists was inhabiting an avatar—a worker at the

groundbreaking promise of the technology. It’s right there in the first literary journey through virtual reality, in William Gibson’s 1984 cyberpunk thriller Neuromancer. (Jaron Lanier coined the term “virtual reality” in 1978.) Gibson’s virtual reality—what he calls “cyberspace” and “the matrix”—is defined in the novel as “a

before the beginning of the first VR boom in 1979. There he fell in with future Silicon Valley icons like Steve Wozniak, Steve Jobs, and Jaron Lanier. Jaron is also one of our most incisive and visionary thinkers about technology and its effects on human commerce and culture; at the time, as

would have occurred to me to have a chapter about movies or news pieces. When we think of the pioneers of VR from decades ago—Jaron Lanier, Ivan Sutherland, Tom Furness—nobody was talking about storytelling, or at least not as a centerpiece of their vision. It just didn’t seem like

I was witnessing the first wave of VR consumer technology flourish when Microsoft created the Kinect. Perhaps I became influenced by new mentors, for example Jaron Lanier, whose vision of VR was synonymous with a hippie-inspired notion of self-transformation, and Philip Rosedale, whose unbridled enthusiasm for a prosocial world of

. Jim Blascovich taught me social psychology. Andy Beall taught me everything about VR—coding, hardware, big thinking. Jack Loomis taught me about the perceptual system. Jaron Lanier taught me that VR should be about transformation—making us better. I often think I have a truly unique idea, and then find that Jaron

Sciences: An Interdisciplinary, Searchable, and Linkable Resource (Hoboken: John Wiley and Sons, 2015), 1–16. 17. A. S. Won, Jeremy Bailenson, J. D. Lee, and Jaron Lanier, “Homuncular Flexibilty in Virtual Reality,” Journal of Computer-Mediated Communication 20 (2015): 241–59. 18. A. S. Won, C. A. Tataru, C. A. Cojocaru, E

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